BATTING CAGE PT-4 PROCESSOR AND DISPLAY PANEL OPERATION MANUAL

 
TABLE OF CONTENTS (PROCESSOR MANUAL)
Processor Features
Programming 8 or 10 Cage Operation
Wiring Instructions
Programming Ball and Coin counts
Operating Instructions
Operation of Manual Switch
Displaying Amounts in Counters  
Auditing Usage  
8 Cage Single Wiring Diagram  
101 Card Instructions  
10 Cage Single Wiring Diagram  

 

PROCESSOR FEATURES

The Batting Cage Controller is a solid state microcomputer device designed to control one to ten Batting Cages. Specifically, the Batting Cage Controller is designed to:

1. Provide a control and auditing system which cannot be circumvented or altered by employees.
2. Permit programmable control of the number of balls to be pitched.
3. Permit programmable control of the number of coins required to start a game.
4. Provide individual user rental time consisting of 15, 30, 45, 60, or 90 minutes or various ball quantities.
5. Allow monitoring of the time remaining or the number of balls left to be pitched in any cage at any time.
6. Allow auditing of the “RENT”, “DELETE” and “MANUAL” switches to determine the number of times each switch has been pressed.
7. Allow auditing of the number of coins collected in each cage.


PROGRAMMING 8 OR 10 CAGE OPERATION

(NOTE: This programming requires the new 102C and 103C card)
1. Set “PROGRAM” switch to “ON”.
2. Press “RUN” to display cage select.
3. Press “8” to select 8 cage program or “10” for 10 cage program.
4. Set “PROGRAM” switch to “OFF” and you are finished.
10108 Will be displayed for 8 cage program.
10110 Will be displayed for 10 cage program.


WIRING INSTRUCTIONS

A. Wiring of Pitching Motors

  1. Using a 3-conductor shielded cable, the ball counter microswitches are connected to the appropriate inputs in the control box. (See Appendix A for a complete wire list.) The common of the microswitch is connected to the common line. Shield of cable must not be connected to case ground at machine, but must be connected to common or ground at the control box.
  2. The outputs in the control box are connected to the “A” or “B” inputs of the light box controller.
  3. The common of the cable MUST NOT be grounded at the machine, but at the common of the control box.

NOTE: COMMON IS NOT GROUND EXCEPT IN THE CONTROL BOX

B. Wiring of the Coin Mechanism

  1. Using a 2-conductor shielded cable, the normally open contacts of the microswitches on the coin mechanisms are connected to the coin inputs of the control box. (See Appendix A for a complete wire list.) The common of the microswitch is connected to the common line.

PROGRAMMING BALL AND COIN COUNTS

The Batting Cage Controller is designed so that changes can easily be made in either the ball count or the coin count, or in both of these counts if desired. To change the ball or coin count follow these steps:

  1. Flip “PROGRAM” switch in the control box to “ON”.
  2. Press “RENT” to display existing ball count, or “CAGE” to display existing coin count.
  3. If desired count is less than the existing count, press switch #4 to clear counter. Then press switches 1, 2, and 3 in the proper order as described below. (See note)
  4. If desired count is greater than existing count, use switches 1, 2, and 3 as described below (see note)
  5. When finished, flip “PROGRAM” switch to “OFF”.

NOTE: Switches 1, 2, 3, and 4 are used to change the ball and coin counts stored in the memory of the controller.

  1. Switch #1 increases the count by one.
  2. Switch #2 increases the count by five.
  3. Switch #3 increases the count by ten.
  4. Switch #4 clears the counter completely.

The maximum ball or coin count is 255. Any attempt to program the count to exceed this maximum will cause the counter to clear completely.

Although the “RENTAL TIME” and “RENTAL BALLS” cannot be changed with the above method, the Phenix Company can change these amounts if desired and provide a new front panel.

OPERATING INSTRUCTIONS
After the ball and coin counts have been programmed, you’re ready to operate.

  1. Press the “RUN” switch. This puts the panel in the normal run mode.
  2. Press the “CAGE” switch, followed by the switch for the cage you wish to operate. (Cage numbers are above switches.)
  3. Press the “RENT” switch, followed by the switch for the amount of time or number of balls desired. (Numbers below switches).

The machine will now operate. Should you want to stop the operation of any machine, just press the switch for that particular cage, followed by the “DELETE” switch.

OPERATION OF MANUAL SWITCH
The “MANL” switch can turn on any batting cage. To operate a batting cage of your choice, follow these steps:

  1. Press the switch for the cage you want to operate.
  2. Press the “RENT” switch, then “MANL”.

The quantity displayed on the counter will decrease as each ball is pitched, and the machine will stop pitching after the set number of balls. You may also stop the machine by pressing the “DELETE” switch.

A-Mode Indicators
B-Display Indicators
C-Cage
D-Balls or Time
E-Cage Number
F-Time Rent Switches
G-Ball Rent Switches
H-Delete Switch
I-Mode Switches

TO DISPLAY AMOUNTS IN COUNTERS

The Batting Cage Controller is designed to allow you to audit the following functions.

  1. The number of coins collected in each cage.
  2. T he number of times each quantity of rental time or balls has been activated.
  3. The number of times the “DELETE” and “MANUAL” switches have been pressed.

In order to audit the functions described above, follow these steps:

A. To Display Individual Cage Operations

  1. Press “DISPLAY”. This puts the panel in the display mode.
  2. To audit the number of coins collected in a particular cage, press “CAGE”, followed by the switch for the cage you want to check.
  3. To audit the number of rentals, press “RENT”, followed by the switch for the amount of rental time or balls you want to check.
    EXAMPLE: 10009 In the amount displayed above, the 1 represents the number of the cage being audited. The 9 represents the number of coins collected in cage number 1.
  4. Press “RUN” to exit the display mode.

B. To Display Manual Switch Operations

  1. Press “DISPLAY” switch, followed by “RENT”, and then “MANL”.
  2. Press “RUN” to exit the display mode. Press “DISPLAY”. This puts the panel in the display mode.

C. To Display Delete Switch Operations

  1. Press “DISPLAY”. This puts the panel in display mode.
  2. Press “DELETE”.
  3. Press "RUN" to exit the display mode.

AUDITING USAGE

The Batting Cage Controller is designed to allow you to audit the following functions:

  1. The number of coins collected in each cage.
  2. The number of times each quantity of rental time or balls has been activated.
  3. The number of times the “DELETE” switch has been pressed.
  4. The number of times the “MANUAL” switch has been pressed.

In order to audit the functions described above, follow these steps:

1. COIN COUNT:

  • Press “DISPLAY” button, this puts the panel in the display mode.
  • To audit the number of coins collected in a particular cage, press the “CAGE” button, followed by the switch for the cage you want to check. EXAMPLE: To display the number of coins collected in cage #1.

Press “DISPLAY”
Press “CAGE”
Press “1”
Press “RUN” to exit the display mode.

2. RENT & BALL COUNTS:

Press “RENT” button, followed by the switch for the amount of rental time or balls you want to check. EXAMPLE: To display the number of times the 45min switch has been pressed.

Press “DISPLAY”
Press “RENT”
Press “45”
Press “RUN” to exit the display mode.

3. DELETE COUNT:

Press “DISPLAY” button, this puts the panel in the display mode.
Press “DELETE”.
Press “RUN” to exit the display mode.

4. MANUAL COUNT:

Press “DISPLAY” button, this puts the panel in the display mode.
Press “MANUAL”.
Press “RUN” to exit the display mode.


8 Cage single wiring diagram

8 CAGE SINGLE WIRING DIAGRAM 8 CAGE SINGLE WIRING DIAGRAM 8 CAGE SINGLE WIRING DIAGRAM 8 CAGE SINGLE WIRING DIAGRAM

D1

5vdc (To Diverter Board) Red Wire E11 Gnd (To 4109 or 8409 Power Supply Block) Black Wire
D2 5vdc E10 12vdc (To 4109 or 8409 Power Supply Block) Red Wire
D3 F4 5vdc (To 4109 or 8409) Yellow Wire E9 D
D4 F3 F8 Output to Light Box (Cage 8) Red Wire
D5 F2 F7 Output to Light Box (Cage 7) Red Wire
D6 F1 5vdc (To Program Switch) Blue Wire F6 Output to Light Box (Cage 6) Red Wire
D7 Q F5 Output to Light Box (Cage 5) Red Wire
D8 Gnd (To Display Panel) Black Wire F4 Output to Light Box (Cage 4) Red Wire
D9 Gnd (To Program Switch) Black Wire F3 Output to Light Box (Cage 3) Red Wire
D10 GND F2 Output to Light Box (Cage 2) Red Wire
D11 GND F1 Output to Light Box (Cage 1) Red Wire
D12 GND H1 5vdc (To Display Panel) White Wire
C8 5vdc Ball Count Microswitch (Cage 4) Black Wire H2 5vdc (To Display Panel) Gray Wire
C7 5vdc Coin Mech. Microswitch (Cage 4) White Wire H3 5vdc (To Display Panel) Purple Wire
C6 5vdc Ball Count Microswitch (Cage 3) Black Wire H4 5vdc (To Display Panel) Blue Wire
C5 5vdc Coin Mech Microswitch (Cage 3) White Wire H5 5vdc (To Display Panel) Green Wire
C4 5vdc Ball Count Microswitch (Cage 2) Black Wire H6 5vdc (To Display Panel) Yellow Wire
C3 5vdc Coin Mech. Microswitch (Cage 2) White Wire H7 5vdc (To Display Panel) Orange Wire
C2 5vdc Ball Count Microswitch (Cage 1) Black Wire H8 5vdc (To Display Panel) Brown Wire
C1 5vdc Coin Mech. Microswitch (Cage 1) White Wire J9 Gnd (To Display Panel) Black Wire
B1 5vdc Coin Mech. Microswitch (Cage 5) White Wire J10 Gnd
B2 5vdc Ball Count Microswitch (Cage 5) Black Wire J11 Gnd
B3 5vdc Coin Mech. Microswitch (Cage 6) White Wire J12 Gnd
B4 5vdc Ball Count Microswitch (Cage 6) Black Wire J13 Gnd
B5 5vdc Coin Mech. Microswitch (Cage 7) White Wire J14 5vdc
B6 5vdc Ball Count Microswitch (Cage 7) Black Wire J15 5vdc
B7 5vdc Coin Mech. Microswitch (Cage 8) White Wire J16 5vdc
B8 5vdc Ball Count Microswitch (Cage 8) Black Wire J17 5vdc
A1 5vdc K1 5vdc Cage 1 (In Run Mode) Gnd (In Rent Mode) Red Wire
A2 5vdc K2 5vdc Cage 2 (In Run Mode) Gnd (In Rent Mode) Red Wire
A3 5vdc K3 5vdc Cage 3 (In Run Mode) Gnd (In Rent Mode) Red Wire
A4 5vdc K4 5vdc Cage 4 (In Run Mode) Gnd (In Rent Mode) Red Wire
A5 5vdc (To Display Panel) Yellow Wire K5 5vdc Cage 5 (In Run Mode) Gnd (In Rent Mode) Red Wire
A6 5vdc (To Display Panel) Orange Wire K6 5vdc Cage 6 (In Run Mode) Gnd (In Rent Mode) Red Wire
A7 5vdc (To Display Panel) Red Wire K7 5vdc Cage 7 (In Run Mode) Gnd (In Rent Mode) Red Wire
A8 5vdc (To Display Panel) Brown Wire K8 5vdc Cage 8 (In Run Mode) Gnd (In Rent Mode) Red Wire